Hi, just a simple question, if I have a prefab that holds a particle system, how in Playmaker do I enable the particle in a state?
I've tried dragging over the component into a state, then choosing Set Property and picking something like enableEmission to true, or playOnAwake to true, but it doesnt seem to trigger my particles.
So, if I have my particle system set to PlayOnAwake = disabled and I only want it triggered once, how can I do it?
Thanks