Playmaker Forum

PlayMaker Help & Tips => iOS Help => Topic started by: poopdecksweeper on June 28, 2014, 03:46:09 AM

Title: Game Object stepping issue
Post by: poopdecksweeper on June 28, 2014, 03:46:09 AM
Hi all,
I was wondering if anyone knew how to create a stepping type setup where after a random direction arrow is chosen and the direction I swiped on screen is the right direction, then the next game object arrow will accept my swipe?
Title: Re: Game Object stepping issue
Post by: poopdecksweeper on June 30, 2014, 10:55:49 PM
Hi all, more on this...So I have 4 arrows that appear on-screen when the game-start button is hit. I can make all the arrows turn different directions (0,90,180,270 Degrees) and I have setup a touch box for user input based on directions swiped. My big issue here is that on the first swipe if the direction swiped equals the direction of the arrow the answer is correct, but then AFTER that I want the user input to step forward and move on to the second arrow.

I don't know how to make the user input jump from arrow 1 to arrow 2 to arrow 3 to arrow 4 (if the user's swipes are correct to the direction of the arrows). Hope this makes sense. If not, then I'll forward a photo to show the actions. Thanks!