playMaker

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1
PlayMaker Help / Save, Load, and Delete all global variables at once
« Last post by misterjuly on May 08, 2024, 07:40:03 PM »
Hello,

I would like to be able to Save, Load, and Delete all global variables at once (respectively) with the push of a button. I know using non-globals is better, but I'm too far gone too change. I do have easy save, so if that would make it easier that is an option. Thanks!

2
PlayMaker Help / Re: Wrong coordinates with Get Position
« Last post by djaydino on May 08, 2024, 02:46:24 PM »
On the Get Position action you can set space to "world" or 'Self'
the same thing on Set Position actions.
so if you get world and you want to place it back to that position later on, then you should also use world
3
PlayMaker Help / Re: Wrong coordinates with Get Position
« Last post by stigma on May 08, 2024, 02:18:20 AM »
It is not at the root of an object.
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PlayMaker Help / Re: Wrong coordinates with Get Position
« Last post by djaydino on May 07, 2024, 09:23:24 AM »
is that object in the root? or a child object.

as the action is taking world position, and in inspector it shows 'Self' (local) position
5
Hi!

I've been working on this one scene for about a week solid and haven't made much progress, so I'm hoping someone can help! I've been through this forum and have done much Googling but nothing I've found is really working for me :'(

The scene is basically the player scrolling vertically on a phone screen by clicking and dragging the mouse - currently I have the screen as one asset, and the phone 'frame' as a second asset.

So far, I have managed to get the screen image (currently set up as a sprite) to move vertically on mouse down by setting up a state with 'get mouse y' and 'set position 2d' - this allows the content to be moved on the y-axis, however the image snaps to wherever the mouse is when it's clicked, rather than actually scrolling! The movement of the image also isn't locked to its top or bottom. I have tried to use Scroll View with UI elements as well as my current setup with PM, but it's just not happening :'(

So basically, two issues:
1. Scrolling an image on mouse down without its position snapping to the mouse;
2. Locking the scrolling to the top and bottom edges of the image so the player can't over-scroll.

I'm very much a beginner to both PM and any kind of scripting, so if anyone can help me with this by just telling me straight what actions/events I should be using to get this to work, I'd really appreciate it!

Thanks in advance :)
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PlayMaker Help / Re: parent is not doing very well
« Last post by stigma on May 03, 2024, 02:09:29 AM »
I had already disabled it, so that's not it.

Edit:
I solved this problem by using another First Person Controller. :D
yet the first came from Unity's Standard Asset  :'(
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PlayMaker Help / Re: Player getting stuck in flipping object
« Last post by misterjuly on May 02, 2024, 09:38:33 PM »
bump
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PlayMaker Help / Re: parent is not doing very well
« Last post by djaydino on May 02, 2024, 02:37:57 PM »
CharacterController is the issue here.
try disabling the CharacterController
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Action Requests / Re: Go To Any State action
« Last post by Nairobiette on May 02, 2024, 11:18:02 AM »
Heyo, it seems that this action no longer works. No matter what I do, I always end up with a "Object reference not set to an instance of an object"...
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PlayMaker Help / [Solved]parent is not doing very well
« Last post by stigma on May 02, 2024, 11:03:46 AM »
I want to parent the character to a mobile vehicle but I get the error:
Quote
CharacterController.Move called on inactive controller
The character appears to be pulled in the direction of the vehicle but cannot follow.
I've been dealing with this problem for several days.
Thks
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