Ok that's work really fine for a global map,
I made so advantages to the scene like updating the the gps data all 5 seconds and drawing the longitude and latitude value into a GUI box.
With the global map all works perfect for me.
Next step would be to setup a local map of my town as a test.
I tryed to make settings in the action for a local map of my home town Wiesbaden. For that I using this helpful Website.
http://www.deine-berge.de/Rechner/KoordinatenI copied the dezimal values of the Points of the min/max latitude and longitude and setted these values to the playmaker action [project location to map] settings min/max Latitude and min/max longitude.
Then I make a screenshot and cuted out the map in photoshop between the min an max values out.
This map I using for the background. I simply replaced the wordmap of the Testszene.
For my logical understanding I doing all thinks right. but my settings doesn't work well but now the displayed latitude and longitude values looks wrong, and the position marker flips out of the view, after gps data arriving in unity.
Could enyone help me with the right settings and map for Wiesbaden? From this I will be able to learn how the system works.
I used this values and the map between this values.
Left up Point values
50.095798 Latitude > action setting Max latitude?
8.197853 longitute > action setting min longitude?
right down Point values
50.028466 Latitude > action setting min latitude ?
8.259823 Longitude > action setting Max longitude?
I would be very grateful for your help