Playmaker Forum

PlayMaker Help & Tips => PlayMaker Help => Topic started by: Frank Lioty on June 24, 2017, 09:37:01 AM

Title: Change the default value in a FsmOwnerDefault variable
Post by: Frank Lioty on June 24, 2017, 09:37:01 AM
Hi everyone,
 I'm wondering if it's possibile to change the default value in a FsmOwnerDefault variable from "owner" to something different. In particular I'd like to assign a FSM global variable that stores a specific game object of mine, so I don't need to change its value manually the most of the times.