Error Loading Action: State 2 : HutongGames.PlayMaker.Actions.ActivateGameObject : resetOnExit
System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: startIndex
at System.BitConverter.ToBoolean (System.Byte[] value, System.Int32 startIndex) [0x0003e] in <d7ac571ca2d04b2f981d0d886fa067cf>:0
at HutongGames.PlayMaker.FsmUtility+BitConverter.ToBoolean (System.Byte[] value, System.Int32 startIndex) [0x00000] in C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Classes\FsmUtility.cs:832
at HutongGames.PlayMaker.ActionData.LoadActionField (HutongGames.PlayMaker.Fsm fsm, System.Object obj, System.Reflection.FieldInfo field, System.Int32 paramIndex) [0x00399] in C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Classes\ActionData.cs:1107
at HutongGames.PlayMaker.ActionData.CreateAction (HutongGames.PlayMaker.ActionData+Context context, System.Int32 actionIndex) [0x0024f] in C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Classes\ActionData.cs:942
UnityEngine.Debug:LogError(Object)
HutongGames.PlayMaker.ActionData:CreateAction(Context, Int32) (at C:/Projects/Playmaker_1.9.0/Projects/Playmaker.source.unity/Assets/PlayMaker/Classes/ActionData.cs:947)
HutongGames.PlayMaker.ActionData:LoadActions(FsmState) (at C:/Projects/Playmaker_1.9.0/Projects/Playmaker.source.unity/Assets/PlayMaker/Classes/ActionData.cs:776)
HutongGames.PlayMaker.FsmState:LoadActions() (at C:/Projects/Playmaker_1.9.0/Projects/Playmaker.source.unity/Assets/PlayMaker/Classes/FsmState.cs:123)
HutongGames.PlayMaker.Fsm:InitData() (at C:/Projects/Playmaker_1.9.0/Projects/Playmaker.source.unity/Assets/PlayMaker/Classes/Fsm.cs:1746)
HutongGames.PlayMaker.Fsm:Init(MonoBehaviour) (at C:/Projects/Playmaker_1.9.0/Projects/Playmaker.source.unity/Assets/PlayMaker/Classes/Fsm.cs:1671)
PlayMakerFSM:Init() (at C:/Projects/Playmaker_1.9.0/Projects/Playmaker.source.unity/Assets/PlayMaker/PlayMakerFSM.cs:255)
PlayMakerFSM:Awake() (at C:/Projects/Playmaker_1.9.0/Projects/Playmaker.source.unity/Assets/PlayMaker/PlayMakerFSM.cs:210)