oh god, starting to feel so dumb. i really dont want to do that plan, i had the naive idea that it would be just a matter of changing a variable or something and then saving it as a new action so it would be seperate from the original Get Axis Vector. i do use the Rewired actions you made and they are great, i guess this is just me trying to figure out how achieve something i'd managed to do before i got Rewired.
so now i think in theory, i should be able to do the exact same thing by using Rewired Player Get Axis, for both axis. then put that input into Get Position, which takes float variables and puts them both into a vector3 variable. is that the same as Get Axis Vector? im not at home now, so i will have to try it later