Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: failtruckz on May 28, 2015, 10:57:33 AM
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Hi, when building and running a scene containing an FSM for WebGL I get the error
Assets/PlayMaker Utils/PlayMakerUtils_FsmVar.cs(367,42): error CS0246: The type or namespace name `ProceduralMaterial' could not be found. Are you missing a using directive or an assembly reference?
This error does not occur when building for the Unity Player nor as an app.
EDIT: I am using Unity 5.0.2 and Playmaker 1.7.8.3.
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Hi,
You are using ArrayMaker right? or else what are you using in your project ( as far as wiki packages or ecosystem packages?)
Let me make a case for this. I'll address this tomorow and push a new version on the wiki and ecosystem.
You can simply remove the offending line ( the whole if statement) if you want to deploy now.
Bye,
Jean
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Ive got (on top of playmaker) Arraymaker and Ecosystem.
Thanks for your help!
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Hi,
where you able to download the latests and verify it worked?
Bye,
Jean
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I have the same problem - Playmaker + Arraymaker (without Ecosystem).
Any idea how to try to fix it?
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Hi,
you need to get the latest of ArrayMaker. Have you done that? if you don't use the ecosystem, you can still get it form the wiki (https://hutonggames.fogbugz.com/?W715):
Bye,
Jean