Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: miketolsa on July 14, 2015, 01:55:36 AM
-
I have tried all combination to destroy cube or a prefab ?
Method - using camera (FSM ) get mouse down > Destroy Object (prefab)
Method 2 - Cube (FSM) get mouse down > Trigger Event (to chk collide tag & send event) > Self destroy
Now both the above method are not working some how .....
I would prefer the second method but some how its not working can anyone me figure out as what I am doing wrong in the second method ?
-
Finally got a way to destroy the object itself using
GameObject - FSM > Get mouse button (right click) > using global event (custom event) to destroy the object itself when clicked .
but the problem is when I am trying to clone this object using prefab & create object action then what it does is when right clicked anywhere it would destroy all the cloned objects at once using the same method ?
can anyone help me with this ?