Playmaker Forum

PlayMaker Help & Tips => PlayMaker Help => Topic started by: blake3d on July 14, 2015, 09:14:43 PM

Title: Get a created object to follow its maker that is moved by force.[SOLVED]
Post by: blake3d on July 14, 2015, 09:14:43 PM
Hello, I am trying to get a particle effect that is created from a game object to follow it after force has been applied to it.  I am thinking set parent is an option for this, but do I create a new fsm on the particle or set this up on the game object that is creating the particle?
Title: Re: Get a created object to follow its maker that is moved by force.
Post by: djaydino on July 15, 2015, 04:35:56 AM
Hi,
you can set it as a child on an object and activate when needed instead of creating it
in this way you can do either way (fsm on the gameObject or on the particle)
Title: Re: Get a created object to follow its maker that is moved by force.
Post by: blake3d on July 16, 2015, 08:06:38 AM
Hmm, this works way better, thank you =)