Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: dhanze on July 27, 2015, 12:25:03 PM
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Hello,
I download Playmaker tutorial trigger object sample "Coin", I change action state Play sound to Audio play. I duplicate into 6 pieces then the other Coin object sounds weird sometimes high sound volume and sometimes not...or nO audio.. how to fix thse?
thanks :)
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I think the Audio Listener is the problem.. I have more Audio Listener for every COIN object thats why some of the coin sound like high pitch or low sound.. what do you thing??
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Hi,
i usually use a "soundmanager" (empty game object with an fsm)
and triggers sounds using global transitions