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PlayMaker Help & Tips => PlayMaker Help => Topic started by: nepomuk on August 05, 2015, 11:51:14 AM

Title: Multiple EventSystems in scene... this is not supported
Post by: nepomuk on August 05, 2015, 11:51:14 AM
Multiple EventSystems in scene... this is not supported
UnityEngine.EventSystems.EventSystem:OnEnable()


what does it mean and how can i locate the problem?

thanks :)
Title: Re: Multiple EventSystems in scene... this is not supported
Post by: jeanfabre on October 20, 2016, 08:20:27 AM
Hi,

 It's likely that you load a prefab or aload a scene with an event System on it from another UI work and Unity only allow one at a time.

 if your event system is configured the same on all instances, you'll be fine.

 Bye,

 Jean