Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: jimmyneutron on August 19, 2015, 04:50:21 AM
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Hello Playmaker forums, got a problem here I can't figure out.
I want to change the target of my Free Look Cam script (Unity standard asset) to various game objects at run time. I've tried a number of various methods, and they do seem to work in a purely syntax way as at runtime the inspector shows the target is actually changing, the problem is that the in-game camera itself is not responding at all, it remains on the target it started at scene start despite the target changing in the inspector...
If I just manually drag a game object onto the field in the inspector at run-time it updates, so I imagine it might have something to do with my FSM not updating the object? Maybe? This is puzzling me I would appreciate any help.
Thanks,
troy