Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: Cyborg_Sam on September 21, 2015, 06:27:45 PM
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Hello,
I am trying to figure out the best way to spawn random objects from the same spawn point.
e.g a cannon that shoots out apples,oranges & limes.
I have the movement of the objects working, but as i am new to playmaker and Unity, i am not sure where to start.
Thank you for your help
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You could have your spawner spawn/create a game object variable- before it spawns/creates it you could use "select random game object" to select a random game object var from a list of objects and store it in your game object variable that gets spawned-
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Thank you @mdotstrange!!! Worked perfectly!
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Glad it worked for you :)