Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: mroyusa on September 24, 2015, 11:37:49 AM
-
Assets/PlayMaker Animator/Actions/GetAnimatorCurrentStateInfo.cs(9,22): error CS0101: The namespace `HutongGames.PlayMaker.Actions' already contains a definition for `GetAnimatorCurrentStateInfo'
Assets/PlayMaker Animator/Actions/GetAnimatorIsControlled.cs(15,22): error CS0101: The namespace `HutongGames.PlayMaker.Actions' already contains a definition for `GetAnimatorIsControlled'
Assets/PlayMaker Animator/Actions/GetAnimatorNextStateInfo.cs(10,22): error CS0101: The namespace `HutongGames.PlayMaker.Actions' already contains a definition for `GetAnimatorNextStateInfo'
Assets/PlayMaker Animator/Actions/SetAnimatorCullingMode.cs(12,22): error CS0101: The namespace `HutongGames.PlayMaker.Actions' already contains a definition for `SetAnimatorCullingMode'
Assets/PlayMaker Animator/Actions/SetAnimatorLookAt.cs(10,22): error CS0101: The namespace `HutongGames.PlayMaker.Actions' already contains a definition for `SetAnimatorLookAt'
Assets/PlayMaker Animator/Scripts/PlayMakerAnimatorStateSynchronization.cs(24,14): error CS0101: The namespace `global::' already contains a definition for `PlayMakerAnimatorStateSynchronization'
Assets/PlayMaker PathFinding/Agent/AgentSetPath.cs(9,22): error CS0101: The namespace `HutongGames.PlayMaker.Actions' already contains a definition for `AgentSetPath'
-
You've imported some actions that already exist in the project, erase the duplicates and the errors will go away.