Playmaker Forum

PlayMaker Help & Tips => PlayMaker Help => Topic started by: createasaurus on November 20, 2015, 09:22:34 AM

Title: Trouble with standard asset FPS controller sometimes getting stuck against walls
Post by: createasaurus on November 20, 2015, 09:22:34 AM
I know this is more of a general Unity question.  But I wonder if anyone here has solved this...

When I walk up to a wall, sometimes the character sticks to it, and cannot move away.  If I jump I can free myself.  I'm wondering if there is some basic setting to help avoid this.

Details:
This is the Rigid Body FPS standard asset.
I build a very simple test geometry room, still have the problem.
I toggle on and off zero friction physics material - no effect.

Thank you.
Title: Re: Trouble with standard asset FPS controller sometimes getting stuck against walls
Post by: Beefdoctor on February 26, 2016, 06:49:22 PM
In Your Character Controller your skin width value might be too small?