Playmaker Forum

PlayMaker Updates & Downloads => Share New Actions => Topic started by: dudebxl on December 13, 2015, 10:02:24 AM

Title: GameObject Time Rewind
Post by: dudebxl on December 13, 2015, 10:02:24 AM
We can reverse particles, we can reverse tweens but can we reverse physics? Now we can!

Reverse yours physics with 'GameObject Time Rewind'.

Enjoy  :D

on ecosystem or https://snipt.net/dudebxl/


Note: 1. If you reverse a lot of objects in a scene it will have an impact on the memory (will use more memory). To solve that (if needed) you will need to serialise the lists as bytes and read/write on the fly. 2. You can add components to reverse and it is marked in the code where to make the edits.
Title: Re: GameObject Time Rewind
Post by: foxdeltagames on December 13, 2015, 05:21:47 PM
what the heck.. that's s cool! nice job man :D
Title: Re: GameObject Time Rewind
Post by: PlaymakerNOOB on December 13, 2015, 10:53:27 PM
Thats pretty darn cool.
Title: Re: GameObject Time Rewind
Post by: djaydino on December 14, 2015, 03:15:26 AM
Hi,
wow! Nice action indeed!!
Title: Re: GameObject Time Rewind
Post by: jeanfabre on December 14, 2015, 05:55:18 AM
Hi,

 Indeed, I tweeted (https://twitter.com/JeanAtPlayMaker/status/676353557742899200) about it.
 
Bye,

 Jean