Playmaker Forum
PlayMaker Updates & Downloads => Share New Actions => Topic started by: dudebxl on December 13, 2015, 10:02:24 AM
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We can reverse particles, we can reverse tweens but can we reverse physics? Now we can!
Reverse yours physics with 'GameObject Time Rewind'.
Enjoy :D
on ecosystem or https://snipt.net/dudebxl/
Note: 1. If you reverse a lot of objects in a scene it will have an impact on the memory (will use more memory). To solve that (if needed) you will need to serialise the lists as bytes and read/write on the fly. 2. You can add components to reverse and it is marked in the code where to make the edits.
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what the heck.. that's s cool! nice job man :D
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Thats pretty darn cool.
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Hi,
wow! Nice action indeed!!
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Hi,
Indeed, I tweeted (https://twitter.com/JeanAtPlayMaker/status/676353557742899200) about it.
Bye,
Jean