Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: PET on March 28, 2016, 09:29:31 AM
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Hello guys,
Is there any way to Fade In/Out the visibility of a game object?
What about a Image UI? Right now I'm doing it manually. I had to create an new animation then I'm calling a cross fade with PlayMaker. A bit of extra work to do. So I want to do this easier.
The main idea why I want to fade out a game object... well I want to fade out the Canvas UI which is in World. The problem is that Canvas UI does not have an Alpha that I can animate.
So, any ideas on how to do this easier without animations? I tired to drag & drop the "Image" component into PlayMaker to see if I can manipulate the Alpha of the image, but no luck. It's not on the list.
Thank You All!
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Hi,
Insert a GameObject in your hierarchy with a Canvas group Component, it has an alpha property, and there is an action for this.
this way you can control an entire set of UI elements.
Bye,
Jean
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Hey Jean,
thanks for the reply. This is my current hierarchy:
(http://puu.sh/nZqZ6/571cfdf7fe.png)
(http://puu.sh/nZr0J/adde986b50.png)
So basically I want to dynamically fade out the whole UI-PickupPlayer.
I can't really find the alpha on the Canvas and i'm also not 100% what Action should I use. Set GUI Texture Alpha?
Someone suggested to just add an Image Component to a game object to get an alpha. Not sure if this is correct.
If this is correct I guess I could add a Set GUI Texture Alpha with an Animate Float?
Thank Again Jean <3