Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: pjpalomaki on April 21, 2016, 02:04:46 PM
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Hey,
I'm using Rewired and its PM actions to read controller values. These range from -1 to 1 on both axis as usual. I'm also using JellyMesh to move my player which uses AddForce method requiring Vector 3 as input. Now, I'd like to move the player in relation to the Camera so I thought Get Angle to Target would be the one to use..
But I just can't figure it out; how do I use the angle to camera to offset my input axis for the Vector 3? I'm being bit daft today and my brain hurts.. could someone tell me how to get around this?
Basically at the moment it's looking like this:
(http://i25.photobucket.com/albums/c73/pjburnhill/Screen%20Shot%202016-04-21%20at%2019.02.06.png)
Thanks!
PJ
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Nothing.. ?
Or should I be using Get Axis Vector?