Playmaker Forum

PlayMaker Help & Tips => PlayMaker Help => Topic started by: weilies on May 01, 2016, 09:07:03 AM

Title: A Character to listen both Move and Collision
Post by: weilies on May 01, 2016, 09:07:03 AM
Good day,

How can i get a character which can constantly listen to movement.
But after i add a global event, 'collision enter 2D', it stuck in 'Collision Enter 2D' event and refuse to to trigger 'onUpdate'. (as attahed image)

How to design playmaker framework in order to get my character constantly listen to movement and collision?


Thanks for the help
Title: Re: A Character to listen both Move and Collision
Post by: mdotstrange on May 01, 2016, 10:03:53 AM
Use one FSM for movement and another FSM for detecting collisions?
Title: Re: A Character to listen both Move and Collision
Post by: weilies on May 01, 2016, 07:24:10 PM
Thanks mdostrange!

Didn't know there is such a great feature :)
Title: Re: A Character to listen both Move and Collision
Post by: mdotstrange on May 01, 2016, 09:33:07 PM
No problem  :)

I was using playmaker for a few weeks before I learned you could have more than one FSM per object- its a great feature indeed!