Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: weilies on May 01, 2016, 09:07:03 AM
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Good day,
How can i get a character which can constantly listen to movement.
But after i add a global event, 'collision enter 2D', it stuck in 'Collision Enter 2D' event and refuse to to trigger 'onUpdate'. (as attahed image)
How to design playmaker framework in order to get my character constantly listen to movement and collision?
Thanks for the help
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Use one FSM for movement and another FSM for detecting collisions?
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Thanks mdostrange!
Didn't know there is such a great feature :)
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No problem :)
I was using playmaker for a few weeks before I learned you could have more than one FSM per object- its a great feature indeed!