Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: Alternicity on May 11, 2016, 09:53:01 AM
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Hi,
I am at the point where I need to get my character be able to pick up an object and put it down again.
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I have added a Grip Bone to the hand which I presume will provide the anchor point, but I'm clueless about how to get the character to pick it up. Does it involve using playmaker to dynamically parent/unparent the gun to the Grip Bone?
Any ideas please?
Thanks in advance.
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make one child in players hand already and deactivate it then another on ground when players runs over the one on ground and collides activate the one in there hand.