Playmaker Forum

PlayMaker Help & Tips => PlayMaker Help => Topic started by: elusiven on June 24, 2016, 05:34:04 AM

Title: move objects to positions and make sure they're not overlapping.
Post by: elusiven on June 24, 2016, 05:34:04 AM
Hi there,

So a week ago or so I was struggling with my grid, I managed to use the layout groups to make this all look how it should do.

(http://i.imgur.com/vupx0uk.png)

So this gets feeded from xml, and automatically creates the rows in a grid for words... Max 3 rows and it dynamically adjusts the boxes to fit words too.

Now what I need to do is this: Click on random word -> word moves on position 1, click on another random word -> word moves on position 2 -> build string from these two positions -> compare string to question. 

(So basically, once you click on a word it will go up, on the lines and eventually by doing that you would build up a SENTENCE)

The only thing is how would I position those position points so that they are laying out in sort of same grid but word by word if clicked on?

Thanks for any input!
Title: Re: move objects to positions and make sure they're not overlapping.
Post by: djaydino on June 24, 2016, 04:36:54 PM
Hi,
If you tried my sample you could do a same kind of thing
When you click a word use "set parent" to set it to the top line

If you have not tried my sample yet, you can get it on my website (http://www.jinxtergames.com/playmakertutorials/playmaker-sample-files/)

I will continue working on the tutorial when my graveyard duty is done (5 days to go) :)
Title: Re: move objects to positions and make sure they're not overlapping.
Post by: elusiven on June 25, 2016, 02:03:46 PM
Hey, thanks for reply. Your sample does similar thing then? Which one is it? There is a couple on your website :)
Title: Re: move objects to positions and make sure they're not overlapping.
Post by: djaydino on June 25, 2016, 06:47:43 PM
Hi,
dynamic boxes on this (http://www.jinxtergames.com/playmakertutorials/playmaker-sample-files/) page