Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: tchrisbaker on July 14, 2016, 11:55:11 AM
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Is there an easy way to see if an animation has finished once you start it with a Set Animation Trigger action? I know I can have animation events which is great, but I wondered if there's a simple way to start an animation then find out if it has completed.
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I got this working using the PM Animation State Synchronization Script
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Same here.. I would love a more direct option but using the State Synch Script works well. If you have a Mecanim state that directly follows the animation state in question, and you have an FSM state of the same name (ie 'Finished Jump') the FSM state will change with the Mecanim state.