Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: gamemaster468 on September 02, 2016, 09:45:22 PM
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I'm currently working on a Unity game that already has some traditional code created for it. I was wondering if I can open/edit any of the already existing scripts using PlayMaker, or if I'll have to recreate what I have so far from scratch.
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You can get and set variables on the scripts using the get/set property tasks or you can convert the scripts into Playmaker custom actions and use them inside of Playmaker-