Playmaker Forum

PlayMaker News => General Discussion => Topic started by: fromfame on September 04, 2016, 06:31:47 AM

Title: Does using PlayMaker increase processing time in a game?
Post by: fromfame on September 04, 2016, 06:31:47 AM
I've developed a mobile game with the scope of Crossy Roads purely using PlayMaker.

Then my team recreated the exact same game with the same assets but through only using C#.

From what we've noticed, the C# version of the game took 3 seconds to load while the PM version took almost a minute.

I'd love to have an in-depth explanation as to why this happens apart from just saying that more states take more time to process.
Title: Re: Does using PlayMaker increase processing time in a game?
Post by: Alex Chouls on September 04, 2016, 09:42:29 PM
That doesn't sound right... What version of Playmaker are you using? Are you profiling in the editor or a build?

If you send me a download link to the project (privately, not a public link) I can take a look...