Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: JoyOfVR on November 25, 2016, 11:31:10 AM
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Hi,
I'm trying to create a game where at some point you enter a Giant mode and all objects appear smaller than they were before.
I've tried to use 'set scale' on a GameObject containing the camera, but the results were weird (all objects started moving with the head tracking).
Any code-less suggestions?
Thanks!