Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: jasperPT on February 16, 2017, 03:13:31 AM
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Hi
Just wondering if anyone is using AWS with playmaker? Seems like a good solution to a turn based game I am making.
Link to what I am talking about - http://docs.aws.amazon.com/mobile/sdkforunity/developerguide/setup-unity.html
If not can anyone recommend another service that works with playmaker?
Was also considering setting up a server with EasySave2 which looks like it works pretty well.
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Do you want to use this for s3 or dynamo?
If you are looking for storing data, dynamo might be a good option and for images/sounds/textures you could use S3. Although I did not play with it in playmaker, it works just fine. There are a few examples and a demo scene to play with.
Another way is to use RESTful services in Unity, there is a little wrapper that I like
https://github.com/vedi/restifizer-unity3d
It supports pretty much every request you need to handle data:
GET,
POST,
PUT,
PATCH,
DELETE.
Benefit of using Restful and something like Dynamo, is that you can share the same data between different clients of the application/game.
Also parse.com is awesome and has integrations for unity3D.
https://github.com/ParsePlatform/Parse-SDK-dotNET
It shouldn't take much time to write actions for these too. I'm a bit busy at the moment but I wouldn't mind having a go.
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Hi,
I have parse actions already done for the most part:
https://hutonggames.fogbugz.com/default.asp?W1003
Bye,
Jean