Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: m1 on April 26, 2012, 01:39:07 PM
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I have looked through many of the discussion threads about prefab issues, but I'm not sure that my issue has been addressed. Perhaps I just missed a something in the instructions.
My issue is that when I am applying an action to a prefab, such as 'Get Distance', I can not select a target object from my hierarchy to be applied. The action won't let me. When I apply 'Get Distance' to an object in the hierarchy directly, then select another object to use as the target it works just fine.
Is this a bug, or something that is just not capable of happening?
Thanks!
Brian
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In Unity, prefabs cannot reference scene objects, only other prefabs/assets.
So you need to find the target object at runtime and store it in a variable.
Does that make sense? This is a common confusion with prefabs...
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OK thanks for the info Alex. I guess I misunderstood how to use Prefabs properly.