Playmaker Forum

PlayMaker Help & Tips => PlayMaker Help => Topic started by: markflorquin on March 31, 2017, 02:58:14 PM

Title: Runtime generated collider array not interacting with cloth (Unity 5.5)
Post by: markflorquin on March 31, 2017, 02:58:14 PM
Hi,

I'm setting up a character with playmaker. It uses a runtime generated capsule collider array.

Play: The colliders are succesfully added to the cloth component's capsule collider array, but  the cloth isn't interacting with them.

I'm using an FSM with custom capsule collider array variable and "get component" + "set property" actions.

Anyone run into the same problem, and has a solution?

Thanks in advance,

Mark

Title: Re: Runtime generated collider array not interacting with cloth (Unity 5.5)
Post by: jeanfabre on April 05, 2017, 01:57:10 AM
Hi,

 I think you should ask on Unity forum, I don't think this is related to PlayMaker here right?

 Bye,

Jean