Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: ItzArranT on July 06, 2017, 06:49:05 AM
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Hey all,
As a spiritual successor to a previous post of mine ('Re-creating the gameplay of "Calmfall") I was curious if anyone had any ideas on how to go about re-creating a mechanic similar to Fruit Ninja's "fruit slicing".
Essentially, the functionality would involve:
1) Observing a geometric shape from a 2D perspective.
2) Tapping the screen and dragging your finger to draw a straight line across that shape.
3) Lifting your finger to finish drawing the line and "set" the cut.
4) The cut affecting the shape accordingly (i.e. sliced in two).
I realise this is probably highly complex but I was curious if such a mechanic could be achieved in something like Playmaker.
Thanks all.
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Hi, i think it is best to get an asset like sprite slicer (https://www.assetstore.unity3d.com/en/#!/content/12911)
If you want to use this let me know and i can make a custom action for this.
I do not have the asset but i believe it is only a single line for the script and it is in the video so it won't be hard to make this.
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Hi djaydino, thanks for the response and sorry for the late reply- in the middle of moving!
Thanks for the great recommendation re Sprite Slicer- do you know if this handles colliders also?
An action for it would be amazing :D
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Hi.
Here is the action.
Be sure to make a backup of your project before importing this.
I can't test this, as i do not have the asset.
Install the asset before importing the action
Please let me know if it worked.