Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: miccel123 on January 23, 2018, 07:00:42 AM
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Hello there and a welcome from Austria:)
Since this is my first post in this forum I want to say that I really started to love using PlayMaker. I am coming from Unity Script which is no longer fully supportet.
To my issue:
Basically I want to rotate a GameObject (weapon) always pointing the mouse curser along the Z-axis 360 degrees in perspective 3d mode. I got this to work in orthographic 2d mode but I have no clue how to set-up the FSM in 3d view port to get this to work.
Link to picture: https://ibb.co/ciZnuG (https://ibb.co/ciZnuG)
(https://preview.ibb.co/jKpbob/arrow.png)
Thank you very much!
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This is the solution I come up with in order to rotate a GameObject in 3D space along the z axis. Works well!
Thanks for ...help
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Hi,
Well, thanks for sharing back your findings :)
If you don't get help, just ping your thread, and ultimatly, get in touch with me via pm, it's likely we just got overloaded and missed some of the latest posts...
Bye,
Jean