Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: heavygunner on September 30, 2018, 12:08:27 AM
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Hi !
I managed to spawn ground object successfully with Pooler.
Now I wanna spawn Bricks on the ground in different distances. I mean, distance between 2 bricks should be different. I could able to set Min and Max in X-Axis.
I tried something for more 3 hrs. Bricks spawning from pool. But, not in ground, but in Sky and spawning in same distance.
Record (1 min) :
How can i fix? or is there any easy actions to do it ?
Thanks :)
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I didn’t use pooler yet, but it looks to me that local space / world space is set wrong somewhere. But that’s just a guess. Maybe you need to set parent somewhere?
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Hi !
Thanks.
Unfortunately , It is not working. I don't get where to set parent?
or is there any other ways to dd this?
:)
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Hi.
are the brick in a parent object?
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Hi.
are the brick in a parent object?
No, Brick is the parent. SIngle object
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For now, I am not gonna do this. Already creation some ground prefabs with bricks installed in different variation. Will spawn them randomly . This is easiest option for me right now. 8)
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Hi.
That is actually a good way.
I did something similar with a 3d runner as there where different kind of objects (cones, bridge, wall, etc)
and for example :
I would have 3 rows from 3 cones and i randomly enabled 1 or 2 cones for each row when that floor was placed.