Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: bang2ni on July 19, 2012, 01:30:17 AM
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i've purchased playmaker on sites.fastspring.com, not asset store(on yesterday. so, it's entirely latest version 1.4.3)
and import package to new project
and build on mono-develop
and it makes two compile errors.
on FsmComponentInspector.cs 123 line,
"if (FsmEditorGUILayout.HelpButton())"
HelpButton method has 1 parameter
on FsmComponentInspector.cs 163 line,
"fsmVar.DoValueGUI(new GUIContent(fsmVar.Name, fsmVar.Name + (!string.IsNullOrEmpty(fsmVar.Tooltip) ? ":\n" + fsmVar.Tooltip : "")));"
DoValueGUI method has 2 parameters
how can i solve this?
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i get stuck in these two places when i try to debug from monodevelop as well. i'm totally new to coding/debugging so it's definitely possible i'm doing something wrong...
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Hi,
not too sure what you are doing with MonoDevelop, but you should not build on mono develop. What exactly do you expect when building from mono develop? When you edit a script, you simply save it and back to Unity and hit play.
bye,
Jean