Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: chumbledorf on January 02, 2019, 11:57:00 PM
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I just began using Playmaker and was watching the Hutong Games Youtube tutorial series. I was on the fifth video, regarding breakable objects, when I ran into an issue with rotating the coin. I added an FSM to the coin, added the Rotate action, set the Y angle to 360 and checked both "Per Second" and "Every Frame", just like is done in the video, but nothing happens with the coin when I hit play. I've tried creating new scenes and recreating the FSM on several different objects, but I can't get anything to rotate. I was able to add other actions, like Move Towards, that worked, but not Rotate. Any help would be greatly appreciated.
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Hi.
on the image it seems that you set a "variable name" '360' , not a value.
on the bottom of the window you can see a checkbox "Debug"
Turn this on to see what is inside the variable, you will probably see a 0
if so go to the variable tab, select the 360 (you can rename if you wish)
the set the value you wish to use.
Or on the Z Angle press on the = (on the right side) and set the value you wish to use.
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Oh wow, I didn't notice that. Haha thank you so much djaydino!