Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: Leaper on July 06, 2019, 11:00:17 AM
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Hello having problems building to Magic Leap with Playmaker installed.
Getting 17,135 build errors.
These are the first few errors from the log...
Assets/PlayMaker/Actions/ActionHelpers.cs(18,29): error CS0234: The type or namespace name 'AnimationEnums' does not exist in the namespace 'HutongGames.PlayMaker' (are you missing an assembly reference?)
Assets/PlayMaker/Actions/ActionHelpers.cs(50,40): error CS0246: The type or namespace name 'ColorBlendMode' could not be found (are you missing a using directive or an assembly reference?)
Assets/PlayMaker/Actions/ActionHelpers.cs(85,50): error CS0246: The type or namespace name 'FsmStateAction' could not be found (are you missing a using directive or an assembly reference?)
Assets/PlayMaker/Actions/ActionHelpers.cs(85,73): error CS0246: The type or namespace name 'FsmOwnerDefault' could not be found (are you missing a using directive or an assembly reference?)
Any ideas? I have been able to build to other devices, such as the Oculus quest. Seems to be related to Magic Leap. One thing I did try, is to remove the playmaker asset and then it started to build.
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Hi.
Maybe you have some get/set properties actions that are not registered on build.
Try using Linker Wizard (http://hutonggames.com/playmakerforum/index.php?topic=11126.0)
Before you try, Make a backup of your project!