Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: Mulbin on August 29, 2019, 12:15:20 PM
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Hi, I'm using torqueLookRotate and it works fine on nearby targets (camera looks right toward it) but if the target object is a very long way away the camera looks 90 degrees away from the target.
Any ideas what might cause this?
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Ignore this! It was another asset causing the issue via the camera, not the physics.