Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: gamesonytablet on September 05, 2012, 09:11:43 AM
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Hi, I've been using Playmaker to replace C# scripts, and I'm having trouble trying replacing code originally using Physics.OverlapSphere.
// I use OverlapSphere to quickly get a list of enemies within a certain radius
arrayList = Physics.OverlapSphere(this.transform.position, 3, layerMask);
Looking through the Action Reference in the Physics category, "Get Collision Info" is closest, but not enough.
Can someone tell if I'm missing something, or a clue on how to work around this?
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Bump? Any new suggestions?
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Hi,
Here we go:
http://hutonggames.com/playmakerforum/index.php?board=19.0
I made this new custom action to match your need, as I think using simply sphere cast would not give the same result.
If you have trouble implementing this let me know.
Bye,
Jean