Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: hyperhuzaifa on June 25, 2020, 12:13:37 PM
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Trying to get a simple Hello World working - can't seem to figure out why it is only logging Debug.log messages when the FSM editor is open.
Once I close the editor - the FSM seems to work (I tried rotating a cube) but I dont get debug.logs in console.
I am on Unity 2019.3.5f1 - Mac OSX. 10.15.4
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Hi.
Tested on 2180.4.13f1
Here it seems to work.
Maybe you can post a bug report in the bug report section.
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Interesting, so it just refuses to post any debug.log messages unless a playmaker window is open.
Funnily enough, I found this pattern WHILE I was trying to submit a bug report! :P
Debug log was working when the bug report screen was open and stopped working when I closed it.
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I found another bug while I was reordering my actions - it got duplicated!
Tried to replicate it and you can see it here: https://imgur.com/a/TV7cemf
Filed bug reports from editor for both of these bugs.
I am seriously worried if the plugin is stable enough for production.
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Third bug,
The submit bug report window clears the whole bug report if you hit play. :|
Had to type my issue all over again. :-\