Playmaker Forum

PlayMaker Help & Tips => PlayMaker Help => Topic started by: Mutajon on July 08, 2020, 02:02:14 PM

Title: Collecting user data[SOLVED]
Post by: Mutajon on July 08, 2020, 02:02:14 PM
Hi,

Goal: collect player data (e.g. time played, scenes visited, items collected) for later analysis.

Question: what would be the simplest approach to achieve that (preferably without using code)?
I know how to store these events into variables - but how to save them each time a player plays the game, and then later export them for analysis?

Thanks for any help and ideas :)
Title: Re: Collecting user data
Post by: Mutajon on July 12, 2020, 02:05:18 AM
Nothing?

C'mon, someone must know something... :-)

Thanks!
Title: Re: Collecting user data
Post by: djaydino on July 12, 2020, 04:25:49 AM
Hi.
Probably best to use Unity Analytics.

There are several Analytics actions on the Ecosystem (https://hutonggames.fogbugz.com/default.asp?W1181)
To send events

https://i.imgur.com/LN4vr5b.png


Here is a video on how to setup analytics (unity tutorial)
instead of connecting the buttons you can use the Analytics Event actions



Title: Re: Collecting user data
Post by: heavygunner on July 12, 2020, 05:13:03 AM
I use GameAnalytics. It has playMaker support.
https://assetstore.unity.com/packages/add-ons/services/analytics/gameanalytics-fast-free-game-analytics-6755
Title: Re: Collecting user data
Post by: Mutajon on July 12, 2020, 12:02:02 PM
Thanks a ton to both of you!

Will check!