Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: Mutajon on July 08, 2020, 02:02:14 PM
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Hi,
Goal: collect player data (e.g. time played, scenes visited, items collected) for later analysis.
Question: what would be the simplest approach to achieve that (preferably without using code)?
I know how to store these events into variables - but how to save them each time a player plays the game, and then later export them for analysis?
Thanks for any help and ideas :)
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Nothing?
C'mon, someone must know something... :-)
Thanks!
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Hi.
Probably best to use Unity Analytics.
There are several Analytics actions on the Ecosystem (https://hutonggames.fogbugz.com/default.asp?W1181)
To send events
https://i.imgur.com/LN4vr5b.png
Here is a video on how to setup analytics (unity tutorial)
instead of connecting the buttons you can use the Analytics Event actions
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I use GameAnalytics. It has playMaker support.
https://assetstore.unity.com/packages/add-ons/services/analytics/gameanalytics-fast-free-game-analytics-6755
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Thanks a ton to both of you!
Will check!