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PlayMaker Help & Tips => PlayMaker Help => Topic started by: MostynDarko on September 18, 2020, 05:47:34 AM

Title: Tracing a Set FSM Bool
Post by: MostynDarko on September 18, 2020, 05:47:34 AM
Hey everyone!
I have had a couple of times where i have obviously not planned my FSMs very well and a bool in the FSM i am working on will change when it isnt supposed to. Rather than sifting through every other FSM and trying to find the culprit 'set fsm bool', is there a way to see how other FSMs are interacting with the faulty FSM?

I hope that makes sense.

Thanks