Playmaker Forum

PlayMaker Help & Tips => PlayMaker Help => Topic started by: vvelasco on November 02, 2020, 02:39:16 PM

Title: Trigger Event not working with Specify Game Object
Post by: vvelasco on November 02, 2020, 02:39:16 PM
Hi
I'm trying to use a Trigger Event with an specific GameObject and is not working. The Trigger Event works perfectly if I use "Use Owner Option" I'm attaching some screenshots that might help to find the problem. I didn't add a screenshot of the Collider with the tag "ClimbCollider" because the fact that the function works with "Use Owner Option" shows that the problem is with the specific GameObject I'm trying to use

(https://i.imgur.com/PdrZSQG.png)

(https://i.imgur.com/96pCMQS.png)

(https://i.imgur.com/7jCdjyK.png)

Title: Re: Trigger Event not working with Specify Game Object
Post by: djaydino on November 02, 2020, 05:33:51 PM
Hi.
Trigger Event should work, i use it all the time :)

Try on a new scene if you can get it to work there

Also try using 'On Trigger Stay' and double check Layers and Tags
Title: Re: Trigger Event not working with Specify Game Object
Post by: vvelasco on November 03, 2020, 02:47:51 AM
Hi.
Trigger Event should work, i use it all the time :)

Try on a new scene if you can get it to work there

Also try using 'On Trigger Stay' and double check Layers and Tags

I managed to make it work if I use a "Character Controller" as a collision trigger. A simple box doesn't work. Do you know what might be causing this?
Thanks!
Title: Re: Trigger Event not working with Specify Game Object
Post by: curb47 on November 03, 2020, 08:11:40 AM
ClimbCollider should have a rigid body on it, shouldn't it? Set to kinematic.