Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: vvelasco on November 02, 2020, 02:39:16 PM
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Hi
I'm trying to use a Trigger Event with an specific GameObject and is not working. The Trigger Event works perfectly if I use "Use Owner Option" I'm attaching some screenshots that might help to find the problem. I didn't add a screenshot of the Collider with the tag "ClimbCollider" because the fact that the function works with "Use Owner Option" shows that the problem is with the specific GameObject I'm trying to use
(https://i.imgur.com/PdrZSQG.png)
(https://i.imgur.com/96pCMQS.png)
(https://i.imgur.com/7jCdjyK.png)
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Hi.
Trigger Event should work, i use it all the time :)
Try on a new scene if you can get it to work there
Also try using 'On Trigger Stay' and double check Layers and Tags
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Hi.
Trigger Event should work, i use it all the time :)
Try on a new scene if you can get it to work there
Also try using 'On Trigger Stay' and double check Layers and Tags
I managed to make it work if I use a "Character Controller" as a collision trigger. A simple box doesn't work. Do you know what might be causing this?
Thanks!
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ClimbCollider should have a rigid body on it, shouldn't it? Set to kinematic.