Playmaker Forum
PlayMaker Help & Tips => PlayMaker Tutorials => Topic started by: BlizStudio on January 02, 2021, 09:45:25 AM
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Beginner Game Design tutorial series creating a simple Bounce type game using Playmaker within Unity 3D.
PART 1
In this first video, we will set up the walls and making them bouncing with a physics material.
PART 2
In this video, we will create the ball and the paddle along with the Physics Material that makes the ball bounce.
PART 3
In this video, we will set up the paddle to follow the mouse movement and also create a trail for the ball.
PART 4
In Part 4, we will add Score and a Score UI.
PART 5
In this video, I will set up a Game Over condition for when the ball hits bottom of screen and set up a Game Over UI.
PART 6
With Game Over, now I'll set up the a Restart button on the Game Over UI.
PART 7
Making a Mobile Bounce Game with Unity 3D and Playmaker - Creating and Adding Sounds to Game
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Hi.
It might be better to have the whole series in 1 Thread.
You can always edit your posts.
Also you can 'reserve' some post (just make a 2nd post and type reserved)
It will be easier to reference and also for others to reply and easier to follow up questions (as they will be asked in 1 thread)
If you need help let me know :)
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Thanks, @djaydino I'll go ahead and put into one post. Thanks for the tips.
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I am so happy this stuff is for free! I have recently started learning about game design and is not as easy as many people think. In order to obtain a quality product, you have to put in the work. My inspiration comes from wow dungeons (https://wowcarry.com/wow/dungeons/) and the game itself because I want to create something similar to that. I know that this is going to take a while, but I am sure that I will be able to create something beautiful. Every day, I am looking for new information and new things that I have to discover and it's great!