Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: Mupp on August 25, 2021, 04:39:15 PM
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I want to cast a box and a sphere at 0 distance from its object and only use the radius from the shape so it covers the object at equal distance in all directions. But if I set distance to 0 no ray is cast at all.
Also the debug lines for these 2 casts are not helpful at all. It's just some weird lines that doesn't show where the shape of ray actually is.
What should I do?
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+1, i remember asking the same question with no reply. Hope u and me can get the solution. Last time i intend to use this as ground check for jumping but have to change to trigger to check the ground
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Hi.
Distance 0 will indeed not work
what i do is set size x or y to 0.001 (depending on direction)
and then set distance to what i need (greater than 0)
The debug lines seem to work for me as long as a distance is used.
for sphere cast it will probably work the same way
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Yes the debug lines work, what I'm talking about are the lines for the shape itself.