Playmaker Forum

PlayMaker Help & Tips => PlayMaker Help => Topic started by: Mupp on August 25, 2021, 09:01:16 PM

Title: Getting angle from normal
Post by: Mupp on August 25, 2021, 09:01:16 PM
If you get a normal from a raycast, how do you convert it to an angle?
Title: Re: Getting angle from normal
Post by: djaydino on August 26, 2021, 12:22:17 PM
Hi.
I believe i set the bullet holes with an angle from raycast in this tutorial :

Title: Re: Getting angle from normal
Post by: wetcircuit on August 26, 2021, 02:07:16 PM
Can this method attach objects to a skinned mesh too?

not just bullet holes, but like arrows, jewelry…?
Title: Re: Getting angle from normal
Post by: djaydino on August 27, 2021, 07:44:09 AM
Hi.
It takes the position and rotation so probably yes