Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: RealDogGuy on February 16, 2022, 12:50:47 AM
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So im trying to instantiate a object but i keep getting this error:
ArgumentException: Must specify valid information for parsing in the string.
It happens in the ActivateGameObject.cs File. This is the line that the error appears:
107: go.SetActive(activate.Value);
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Hi.
Activate Gameobject is to Disable/Enable a object that is in the scene.
to instantiate you can use Create Game Object.
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Yes I know. but im not even calling Activate Game object. I'm using instantiate.
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hi, i can see that there are other errors before, whats the first error you get?
are you using custom actions.
are you using templates / run fsm?
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this are the only errors