Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: SlimeyOoze on February 20, 2022, 06:57:16 AM
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Could someone possible tell me what the PlayMaker equivalent of this code is. How would I apply this to my player object?
Thank you
GetComponent<Transform>().eulerAngles = new Vector3(0, 0, 0);
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Hi.
I believe 'Set Rotation'
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Thank you djaydino. I will take a look and give it a try.