Playmaker Forum

PlayMaker Help & Tips => PlayMaker Help => Topic started by: SlimeyOoze on February 20, 2022, 06:57:16 AM

Title: eulerAngles
Post by: SlimeyOoze on February 20, 2022, 06:57:16 AM
Could someone possible tell me what the PlayMaker equivalent of this code is. How would I apply this to my player object?

Thank you

GetComponent<Transform>().eulerAngles = new Vector3(0, 0, 0);
Title: Re: eulerAngles
Post by: djaydino on February 20, 2022, 08:53:37 AM
Hi.
I believe 'Set Rotation'
Title: Re: eulerAngles
Post by: SlimeyOoze on February 20, 2022, 09:20:20 AM
Thank you djaydino. I will take a look and give it a try.