Playmaker Forum

PlayMaker Help & Tips => PlayMaker Help => Topic started by: wirejaw on June 07, 2022, 11:45:43 AM

Title: Debug FSM's in a standalone build?
Post by: wirejaw on June 07, 2022, 11:45:43 AM
I'm having issues where things work fine when I play my game in the editor, but not in a standalone build.  What's the best practice for debugging a build?  Is it possible to track FSM issues like you can while playing in the editor?