Playmaker Forum

PlayMaker News => General Discussion => Topic started by: Col. Phil Bilko on November 04, 2012, 05:39:48 AM

Title: Mario Type Controls (Where to start?)
Post by: Col. Phil Bilko on November 04, 2012, 05:39:48 AM
Hello all;

Well I have owned Playmaker since the first version was released and I am just now using it in my first personal project. I am a little confused as to the best approach for this.

Is it best to create a character controller from scratch? Or use one of Unity's controller prefabs as a starting point?

The game is a 2.5D side scrolling platformer game (no Z movement at all), much like mario, loderunner and jumpman. I need to have the character to do the following movements / actions.

Walk (left/right)
Run (Left/Right w/sprint button held down)
Crouch
Climb Ladder (Up/Down)
Push Object
Pull Object

Can anyone please point me in the right direction or to a good starting point for this type of game? ie are there any sample projects that have this type of controls that I can use as a learning starting point?

Thanks so much in advance.

Bilko
Title: Re: Mario Type Controls (Where to start?)
Post by: brendang on November 04, 2012, 08:17:42 PM
Not 'technically' about Playmaker, but there nothing the Walker Boys are doing here that you couldn't retrofit in Playmaker. You couldn't find a better discussion of what goes into a controller.  Hope it's helpful.
 
http://www.walkerboystudio.com/html/unity_training___free__.html#unity3game3

B.
Title: Re: Mario Type Controls (Where to start?)
Post by: jeanfabre on November 05, 2012, 01:09:50 AM
Hi,

 Also, look at M2H platform Jumper, I ported it fully in playmaker.

https://hutonggames.fogbugz.com/default.asp?W890 (https://hutonggames.fogbugz.com/default.asp?W890)

bye,

 Jean
Title: Re: Mario Type Controls (Where to start?)
Post by: Col. Phil Bilko on November 06, 2012, 08:54:37 AM
Thanks guys I will take a look at both of these resources.
Title: Re: Mario Type Controls (Where to start?)
Post by: Rabagast on February 01, 2017, 02:38:51 PM
Quote
The game is a 2.5D side scrolling platformer game (no Z movement at all), much like mario, loderunner and jumpman. I need to have the character to do the following movements / actions.

Hi!
I know it's a very old post, but I want to reply anyway.
How is it going with your project? Did you get any further with the controller?

I'm also working on a 2D platformer, (not 2.5D) similar to Jumpman and Lode Runner. My character can only walk left and right, jump/double jump, climb ladders and climb ropes horizontally. It's working good so far. The only problem I have, is to make a good AI like in Lode Runner. It's very difficult. :)