Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: misterjuly on April 19, 2023, 08:52:57 AM
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Hello,
I have a main character who sometimes continues to move after I let go of the button. Here is my logic, literally just a single state. Note that this seems to happen more often at low frame rates (example, when my laptop is low on battery). Thanks!
John Bassi
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Hi.
its best to test in a build as unity it self does a lot of stuff during playtime, also when certain windows are open/visible can cause lag (for example Animator window/Playmaker Editor window/Scene view window)
Also check rewired update loop setting (set to Update) / input behaviors (deadzones / sensitivity)
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The rewired update loop is set to update. What numbers specifically should the deadzone/senesitivity be set to? Shouldn't this problem never happen even if the game is lagging? Thanks!
John Bassi
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in editor it will happen try setting animator + playmaker + scene view open and visible you will get a lot of lag