Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: stigma on November 09, 2023, 12:27:24 PM
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Hi,
I save the position and rotation of the player to save it with Smooth Save.
Back in the scene, the position is loaded but when I move the mouse, the player no longer turns on itself but seems to make a circle around a position. In short, it's weird.
I use Get Position self in Vector3 and Get Rotation self with Quaternion.
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hi.
instead of Self, try world.
is the object in the root directory?
if not, it might be that the root may have a different rotations during load and save for example.
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I tried world and it's the same thing. Which root directory?
I used the same method on Unity 5 projects and it worked well though. :(
Edit:
ah ok it works now locally!
Re Edit:
actually no, it works some times and other times it doesn't.
However it worked very well on a Unity 5 project
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Hi.
Can you compare the save data when it works and don't work.
if you have a old project maybe compare the action scripts.
for rotation maybe try Get/Set Rotation instead.
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I try to download PlayerPrefsx on the eco system but there are 10 errors at startup